/*
Copyright (c) [2019年5月1日] [吴超]
[MBT_studio] is licensed under Mulan PSL v2.
You can use this software according to the terms and conditions of the Mulan PSL v2.
You may obtain a copy of Mulan PSL v2 at:
		 http://license.coscl.org.cn/MulanPSL2
THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
See the Mulan PSL v2 for more details.
*/
#pragma once


#include <向量.h>
#include "引擎数据类型.h"
#include "底层绘图/底层绘图框架.h"


uvec2 f_vg_生成矩形顶点(std::vector<S_2D图元顶点>& vert);

uvec2 f_vg_生成方向圆角矩形顶点(std::vector<S_2D图元顶点>& vert, E_方向 方向);

uvec2 f_vg_生成圆角连接线顶点(std::vector<S_2D图元顶点>& vert, E_方向 方向);

uvec2 f_vg_生成直线顶点(std::vector<S_2D图元顶点>& vert, E_方向 方向);

uvec2 f_vg_生成C形拐角连接线顶点(std::vector<S_2D图元顶点>& vert, E_方向 方向);
uvec2 f_vg_生成L形拐角连接线顶点(std::vector<S_2D图元顶点>& vert, E_方向 方向);

uvec2 f_vg_生成圆形顶点(std::vector<S_2D图元顶点>& vert);

